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<channel>
	<title>Johnny Reviews Tonight &#187; sequel</title>
	<atom:link href="http://www.jrtshow.com/tag/sequel/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.jrtshow.com</link>
	<description>TIme-travelled from the year 1985 to explain what it&#039;s all about</description>
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		<title>New Super Mario Bros. Wii</title>
		<link>http://www.jrtshow.com/review/new-super-mario-bros-wii/</link>
		<comments>http://www.jrtshow.com/review/new-super-mario-bros-wii/#comments</comments>
		<pubDate>Fri, 12 Feb 2010 17:02:44 +0000</pubDate>
		<dc:creator>Johnny</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[christina]]></category>
		<category><![CDATA[maria]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[miyamoto]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[sequel]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.jrtshow.com/?p=377</guid>
		<description><![CDATA[Johnny critiques one of the holiday season's heaviest hitters, <strong>Nintendo</strong>'s return to its oldest franchise, <em>New Super Mario Bros. Wii</em> for the <strong>Nintendo Wii</strong>! Featuring dragons, mushrooms and pillow-fights.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been a long time coming, but the video version is finally up: Join the <strong>JRT Show</strong> as I critique one of the holiday season&#8217;s heaviest hitters, <strong>Nintendo</strong>&#8216;s return to its oldest franchise, <em>New Super Mario Bros. Wii</em> for the <strong>Nintendo Wii</strong>! Featuring dragons, mushrooms and pillow-fights.</p>
<p style="text-align: center;"><embed src="http://blip.tv/play/g_MDgcWNDQI%2Em4v" type="application/x-shockwave-flash" width="640" height="390" allowscriptaccess="always" allowfullscreen="true"></embed></p>
<p><span id="more-377"></span>This episode has been at 95% since early <em>December</em>, so there exist a couple of dated comments, but <em>NSMB Wii</em> is still going strong in the charts; I figure the review can still be helpful. The sound should be clearer than usual, but there are a couple of instances near the end where it fluctuates out of its own volition. You&#8217;d think it&#8217;d be easy to fix, but it only appears at the final encode and not while editing, so I suspect metaphysical shenanigans. Probably one of those damn Boos.</p>
<p>Next review will be of a much fresher release and it will be up&#8230; <em>soon</em>!</p>
<p><p style="text-align:center;">
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		</item>
		<item>
		<title>Good Ol&#8217; Super Mario Bros.</title>
		<link>http://www.jrtshow.com/review/good-ol-super-mario-bros/</link>
		<comments>http://www.jrtshow.com/review/good-ol-super-mario-bros/#comments</comments>
		<pubDate>Wed, 09 Dec 2009 22:27:58 +0000</pubDate>
		<dc:creator>Johnny</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[Text]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[miyamoto]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[sequel]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://alt.jrtshow.com/?p=175</guid>
		<description><![CDATA[One of the hottest titles this holiday season and the biggest <strong>Shigeru Miyamoto</strong> release in a long while, I take a look at <strong>Nintendo</strong>'s <a href="http://www.ciao.co.uk/New_Super_Mario_Bros_Wii__Review_5883492"><em>New Super Mario Bros. Wii</em></a> for the <strong>Nintendo Wii</strong>.]]></description>
			<content:encoded><![CDATA[<p>One of the hottest titles this holiday season and the biggest <strong>Shigeru Miyamoto</strong> release in a long while, I take a look at <strong>Nintendo</strong>&#8216;s <a href="http://www.ciao.co.uk/New_Super_Mario_Bros_Wii__Review_5883492"><em>New Super Mario Bros. Wii</em></a> for the <strong>Nintendo Wii</strong>.</p>
<p><span id="more-175"></span>As the seminal (PC) gaming connoisseurs over at <a href="http://www.rockpapershotgun.com/">RPS</a> might put it, my analysis starts a bit like:</p>
<div class="announcement">
<p>You might easily regard the story of <strong>New Super Mario Brothers Wii</strong> as the biggest cliché of all time. It is, after all, about rescuing princesses from a dragons&#8217; fortresses and it&#8217;s been pretty much the same for every <em>Super Mario</em> platformer in existence&#8230; but I choose to see it a bit differently.</p>
<p>I find the <em>true story</em> behind every <em>Super Mario</em> platformer is one of <strong>surreality</strong> &amp; <strong>escapism</strong>. It&#8217;s about being transported into a completely nonsensical world, one filled with mushrooms that change your height, leaves that make you fly, caterpillars with short-tempers and clouds with eyes, that still somehow manages to follow some semblance of rules. So, instead of being completely bewildered when asked to scratch a giant Queen Bee&#8217;s back to pluck &#8220;star bits&#8221; that actually look like jelly sweets, you do the deed ever so casually; it makes sense <em>in context</em>.</p>
</div>
<p>It&#8217;s hard to believe it&#8217;s been more than three years since <a href="http://www.jrtshow.com/content/sparkling-new-super-mario-bros">my review of the DS version</a>. I think that my writing style has changed a bit, but I have an innate aversion to looking at my older pieces for too long, so I can&#8217;t say for sure.</p>
<p><p style="text-align:center;">
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		<item>
		<title>Assassin&#8217;s Creed II</title>
		<link>http://www.jrtshow.com/review/assassins-creed-ii/</link>
		<comments>http://www.jrtshow.com/review/assassins-creed-ii/#comments</comments>
		<pubDate>Wed, 02 Dec 2009 07:37:14 +0000</pubDate>
		<dc:creator>Johnny</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[ac]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[multiplatform]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sequel]]></category>
		<category><![CDATA[stealth]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[x360]]></category>

		<guid isPermaLink="false">http://alt.jrtshow.com/?p=14</guid>
		<description><![CDATA[<strong>Season One</strong> of <strong>JRT</strong> springs to life, as we revisit the timeless free-running lifestyle of vigilantes through a thorough review of <em>Assassin's Creed II</em>. Featuring vengeance, flashbacks and atrocious accents.]]></description>
			<content:encoded><![CDATA[<p><strong>Season One</strong> of <strong>JRT</strong> springs to life, as we revisit the timeless free-running lifestyle of vigilantes through a thorough review of <em>Assassin&#8217;s Creed II</em>. Featuring vengeance, flashbacks and atrocious accents.</p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="390" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://blip.tv/play/g_MDgbOzAAA%2Em4v" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="390" src="http://blip.tv/play/g_MDgbOzAAA%2Em4v" allowfullscreen="true"></embed></object></p>
<p><span id="more-14"></span>Most of my reviews will probably be considerably shorter, but I like to be as informative as possible and keep even the casual gamer in the loop. For a high-profile sequel such as <em>Assassin&#8217;s Creed II</em>, that means quickly going over the original, the special editions and the downloadable content, so the run-time piles up.</p>
<p>Still, <em>some</em> bits <em>are</em> edited out, believe it or not. For example, I really wanted to debate whether &#8220;<strong>Assassins</strong>&#8221; is an accurate name for our hero&#8217;s group. They are <em>vigilantes</em>, sure, they take the law into their own hands, but assassins?</p>
<p>When I think of an assassin, pop culture makes me picture someone you&#8217;d <strong>hire</strong> to <strong>sneakily</strong> &amp; <strong>efficiently</strong> terminate an enemy.</p>
<p>In <em>Assassin&#8217;s Creed</em> the self-proclaimed Assassins usually kill out of their own volition, to protect their beliefs, and they go about it using the most extravagant methods possible. There is no poisoned food or drinks, there are no &#8220;accidents&#8221; or staged suicides.</p>
<p>You might argue that you can play it very sneaky if you want, but the gameplay clearly regards complete stealth as a secondary matter. Besides, even in the short movie, <a title="Assassin's Creed: Lineage" href="http://www.youtube.com/watch?v=-AABWbCLhdk"><em>Assassin&#8217;s Creed: Lineage</em></a>, Giovanni reveals himself early in order to have time to make his little speech first. The bad guys of the <em>AC</em> universe actually prove much more assassin-like in their ways.</p>
<p>Now, I&#8217;m fine with fiction breaking stereotypes, but I&#8217;d like some acknowledgment that the writers do realize that if an average person met an assassin, they wouldn&#8217;t curiously look at their ring finger and assume they&#8217;re looking for Templars to kill.</p>
<p>That would be like having something as strikingly unconventional as vampires that sparkle in the sunlight or werewolves that are unaffected by the moon, yet every supposedly normal person in your universe acts all nonchalant about it. That would drive me <em>crazy</em>.</p>
<p><p style="text-align:center;">
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<link rel="image_src" href="http://www.jrtshow.com/wp-content/gallery/assassin039s-creed-ii-video-stills/thumbs/thumbs_checkingback.jpg" />
]]></content:encoded>
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		<item>
		<title>Should you be Heeding the Creed too?</title>
		<link>http://www.jrtshow.com/review/should-you-be-heeding-the-creed-too/</link>
		<comments>http://www.jrtshow.com/review/should-you-be-heeding-the-creed-too/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 19:15:27 +0000</pubDate>
		<dc:creator>Johnny</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[Text]]></category>
		<category><![CDATA[ac]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[multiplatform]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sequel]]></category>
		<category><![CDATA[stealth]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[x360]]></category>

		<guid isPermaLink="false">http://alt.jrtshow.com/?p=22</guid>
		<description><![CDATA[Break-time is over and we enthusiastically return to reviews of considerable proportions, only fit for <a title="Ciao!" href="http://www.ciao.co.uk/">Ciao!</a>, with my take on <a title="Assassin's Creed II" href="http://www.ciao.co.uk/Assassin_s_Creed_II_PS3__Review_5881409"><em>Assassin's Creed II</em></a>.]]></description>
			<content:encoded><![CDATA[<p>Break-time is over and we return to reviews of considerable proportions, only fit for <a title="Ciao!" href="http://www.ciao.co.uk/">Ciao!</a>, with my take on <a title="Assassin's Creed II" href="http://www.ciao.co.uk/Assassin_s_Creed_II_PS3__Review_5881409"><em>Assassin&#8217;s Creed II</em></a>. If three thousand words feel a bit too much for you, and I can&#8217;t possibly blame you, show a <em>little </em>more patience and wait for the video version, already in the editing room!</p>
<p><span id="more-22"></span>Even though <a title="I did like the original" href="http://www.jrtshow.com/review/heeding-the-creed/">I did like the original</a> and had high hopes for this one, <strong>Ubisoft </strong>still managed to surprise me positively with <a title="Assassin's Creed II" href="http://www.ciao.co.uk/Assassin_s_Creed_II_PS3__Review_5881409"><em>Assassin&#8217;s Creed II</em></a>. More insight when the video review goes live, hopefully by the end of the week!</p>
<p><p style="text-align:center;">
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<link rel="image_src" href="http://www.jrtshow.com/wp-content/gallery/assassin039s-creed-ii/thumbs/thumbs_ac2_1.jpg" />
]]></content:encoded>
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		<title>Is &#8220;Punch-Out!!&#8221; a knockout?</title>
		<link>http://www.jrtshow.com/review/is-punch-out-a-knockout/</link>
		<comments>http://www.jrtshow.com/review/is-punch-out-a-knockout/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 16:25:18 +0000</pubDate>
		<dc:creator>Johnny</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[Text]]></category>
		<category><![CDATA[next level games]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[sequel]]></category>
		<category><![CDATA[sports]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://alt.jrtshow.com/?p=121</guid>
		<description><![CDATA[Little Mac's polygonal update with the <a>Punch-Out!!</a> remake coincides with a fresh approach to my reviews; this is the first one written in conjunction with the storyboard for the <a href="http://www.jrtshow.com/content/punch-out">video review</a>.]]></description>
			<content:encoded><![CDATA[<p>Little Mac&#8217;s polygonal update with the <a>Punch-Out!!</a> remake coincides with a fresh approach to my reviews; this is the first one written in conjunction with the storyboard for the <a href="http://www.jrtshow.com/content/punch-out">video review</a>.</p>
<p><span id="more-121"></span>It also pretty much served as the script for the video so, even though they still are quite different, the two versions are as close as they&#8217;re likely to get. It would certainly be very interesting to know which format you thought was best and I&#8217;ll investigate with polls, as soon as I get the rest of the site in working order.</p>
<p>During the research for this review, I couldn&#8217;t resist popping in the old <em>Super Punch Out!!</em> for the <strong>SNES</strong>. I remembered playing it of course, but I was shocked to find out that not only had I finished it, I had two separate save game profiles, both with some insanely fast time records!</p>
<p>I really hope some time traveling was involved because that was <em>fifteen years ago</em> and I am way too young to start feeling old!</p>
<p><p style="text-align:center;">
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<link rel="image_src" href="http://www.jrtshow.com/wp-content/gallery/punch-out/thumbs/thumbs_punch1.jpg" />
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		<title>Metal Gear Solid 4</title>
		<link>http://www.jrtshow.com/review/metal-gear-solid-4/</link>
		<comments>http://www.jrtshow.com/review/metal-gear-solid-4/#comments</comments>
		<pubDate>Sat, 30 May 2009 03:38:41 +0000</pubDate>
		<dc:creator>Johnny</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[katrin]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[maria]]></category>
		<category><![CDATA[mgs]]></category>
		<category><![CDATA[playlist]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sequel]]></category>
		<category><![CDATA[snake]]></category>
		<category><![CDATA[stealth]]></category>

		<guid isPermaLink="false">http://alt.jrtshow.com/?p=146</guid>
		<description><![CDATA[All five parts of my feature-length review/playthrough of Metal Gear Solid 4 for the PS3. Featuring sketches, guests, opinions, Life, the Universe and Everything.]]></description>
			<content:encoded><![CDATA[<p>All five parts of my feature-length review/playthrough of <em>Metal Gear Solid 4</em> for the <strong>PS3</strong>. Featuring sketches, guests, opinions, Life, the Universe and Everything.</p>
<div style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="390" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://blip.tv/play/g_J8AQA%2Em4v" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="390" src="http://blip.tv/play/g_J8AQA%2Em4v" allowfullscreen="true"></embed></object></div>
<p><span id="more-146"></span></p>
<p>The above player should play all of them in order and you can change between them using the guide. Direct links for mixing and matching at your leisure:</p>
<div style="text-align: center;"><a href="http://blip.tv/file/2176793">Part 1</a><br />
<a href="http://blip.tv/file/2179854">Part 2</a><br />
<a href="http://blip.tv/file/2182651">Part 3</a><br />
<a href="http://blip.tv/file/2187452">Part 4</a><br />
<a href="http://blip.tv/file/2192855">Part 5</a></div>
<p>I&#8217;ve been wanting to do a video review since before my <em>text</em> review of MGS4 was published and Metal Gear seemed like the perfect foil. I&#8217;ve been planning out the scenes as I was writing the review and, as time passed without biting the bullet and going ahead with production, I kept story-boarding again and again.</p>
<p>This is probably why I originally envisioned the video as a normal fifteen-minutes-tops review and ended up with this personal epic. There were so many ideas I just couldn&#8217;t bear to cut, which inflated the project to five different parts, one for each of MGS&#8217; acts.</p>
<p>Even when shooting started however, I thought I&#8217;d wrap the shoot, edit and publish the thing in less than a week.</p>
<p>Ha!</p>
<p>Anyway, there is a bit of drama surrounding my inaugural video review (that is actually a playthrough) but, long story short, we ended up with this gargantuan critique, that has a combined runtime of one hour, twenty minutes. I love it.</p>
<p>It&#8217;s still shorter than MGS4&#8242;s ending cutscene.</p>
<p><strong>Trailer:</strong></p>
<div style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="384" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://www.youtube.com/v/CMEGPq4DyGk&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_detailpage&amp;fs=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="384" src="http://www.youtube.com/v/CMEGPq4DyGk&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_detailpage&amp;fs=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></div>
<p><strong>Behind the Scenes:</strong></p>
<p><p style="text-align:center;">
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            </p></p>
<link rel="image_src" href="http://www.jrtshow.com/wp-content/gallery/metal-gear-solid-4-video-review/thumbs/thumbs_p1t.png" />
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		<title>Totally Worth It?</title>
		<link>http://www.jrtshow.com/review/totally-worth-it/</link>
		<comments>http://www.jrtshow.com/review/totally-worth-it/#comments</comments>
		<pubDate>Sun, 12 Apr 2009 14:55:38 +0000</pubDate>
		<dc:creator>Johnny</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[Text]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[creative assembly]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[sequel]]></category>
		<category><![CDATA[strategy]]></category>
		<category><![CDATA[total war]]></category>

		<guid isPermaLink="false">http://alt.jrtshow.com/?p=157</guid>
		<description><![CDATA[One more piece that really had me appreciating the qualities of the video format, I tackle the poster child for PC gaming: Empire: Total War.]]></description>
			<content:encoded><![CDATA[<p>One more piece that really had me appreciating the qualities of the video format, I tackle the poster child for <strong>PC </strong>gaming: <a title=" Total War" href="http://www.ciao.co.uk/opinion_images_view.php/OpinionId/5833191/Img/77609750"><em>Empire: Total War</em></a>.</p>
<p><span id="more-157"></span>The <em>Total War</em> franchise has such massive games and I am such a stickler for detail that rainforests have to die when I write-up reviews like this.</p>
<p>Even when they are published <em>online</em>.</p>
<p>There are just so many things to show and although I do love describing them on paper, I understand there should be a less strenuous alternative for those that would like to keep the Amazon, as well as their eyesights, intact.</p>
<p>And, of course, since my OCD prevents me from writing a synopsis like &#8220;<em><a title="Empire" href="http://www.ciao.co.uk/opinion_images_view.php/OpinionId/5833191/Img/77609750">Empire</a> </em>is pretty good if you have a monster PC, monstrous patience and mostly nothing but free time.&#8221; and calling it a day, that alternative will just have to be video reviews!</p>
<p><p style="text-align:center;">
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		<title>MGS4: Tactical Espionage Theatre</title>
		<link>http://www.jrtshow.com/review/mgs4-tactical-espionage-theatre/</link>
		<comments>http://www.jrtshow.com/review/mgs4-tactical-espionage-theatre/#comments</comments>
		<pubDate>Tue, 17 Jun 2008 23:17:38 +0000</pubDate>
		<dc:creator>Johnny</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[Text]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[mgs]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sequel]]></category>
		<category><![CDATA[snake]]></category>
		<category><![CDATA[stealth]]></category>

		<guid isPermaLink="false">http://alt.jrtshow.com/?p=194</guid>
		<description><![CDATA[My pivotal review of the <strong>PS3</strong> exclusive <a title=" Tactical Espionage Action" href="http://www.ciao.co.uk/Metal_Gear_Solid_4_PS3__Review_5767443"><em>Metal Gear Solid 4: Guns of the Patriots: Tactical Espionage Action</em></a>.]]></description>
			<content:encoded><![CDATA[<p>My pivotal review of the <strong>PS3</strong> exclusive <a title=" Tactical Espionage Action" href="http://www.ciao.co.uk/Metal_Gear_Solid_4_PS3__Review_5767443"><em>Metal Gear Solid 4: Guns of the Patriots: Tactical Espionage Action</em></a>.</p>
<p><span id="more-194"></span></p>
<p>Pivotal not because it features anything new itself, rather because, behind the scenes, I was solidly thinking &#8220;video-version&#8221; as I was writing it. There were so many sketches I wanted to do, so many things that would be easier to explain with footage! I couldn&#8217;t <em>stop</em> thinking about filming this project and sure enough, <strong>bam</strong>! One year later we have <a title="the video review/playthrough" href="http://www.jrtshow.com/content/metal-gear-solid-4">the video review/playthrough</a>.</p>
<p>We&#8217;re talking lightning-fast response times here.</p>
<p>Anyway, between the hour+ of video and the 3500+ words of <a title="this text version" href="http://www.ciao.co.uk/Metal_Gear_Solid_4_PS3__Review_5767443">this text version</a>, I probably don&#8217;t need to add any more insight on this one.</p>
<p><p style="text-align:center;">
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		<title>WarioWare plays it Smooth</title>
		<link>http://www.jrtshow.com/review/warioware-plays-it-smooth/</link>
		<comments>http://www.jrtshow.com/review/warioware-plays-it-smooth/#comments</comments>
		<pubDate>Fri, 20 Jul 2007 13:51:07 +0000</pubDate>
		<dc:creator>Johnny</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[Text]]></category>
		<category><![CDATA[minigames]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[party]]></category>
		<category><![CDATA[sequel]]></category>
		<category><![CDATA[wario]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://alt.jrtshow.com/?p=236</guid>
		<description><![CDATA[Finding some time away from beach volleyball, swimming and sunbathing to return to my top nerdy activity, that of playing children's games, I review the deliciously bizarre <a title=" Smooth Moves" href="http://www.ciao.co.uk/Wario_Ware_Smooth_Moves_Wii__Review_5686664"><em>WarioWare: Smooth Moves</em></a> for the <strong>Wii</strong>.]]></description>
			<content:encoded><![CDATA[<p>Finding some time away from beach volleyball, swimming and sunbathing to return to my top nerdy activity, that of playing children&#8217;s games, I review the deliciously bizarre <a title=" Smooth Moves" href="http://www.ciao.co.uk/Wario_Ware_Smooth_Moves_Wii__Review_5686664"><em>WarioWare: Smooth Moves</em></a> for the <strong>Wii</strong>.</p>
<p><span id="more-236"></span>I was very impressed with the original <em>WarioWare</em>, for the <strong>Nintendo Game Boy</strong>; it had the clever idea of 5 second &#8220;microgames&#8221; and a quaint way to merge it with the story. Even though later installments dropped pretenses of story intergration and focused solely on the wacky microgames, they still are pretty entertaining to play and make for a fun multiplayer experience on the Wii.</p>
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		<title>Can it Rival Two Thrones?</title>
		<link>http://www.jrtshow.com/review/can-it-rival-two-thrones/</link>
		<comments>http://www.jrtshow.com/review/can-it-rival-two-thrones/#comments</comments>
		<pubDate>Fri, 29 Jun 2007 13:52:16 +0000</pubDate>
		<dc:creator>Johnny</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[Text]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[pop]]></category>
		<category><![CDATA[prince]]></category>
		<category><![CDATA[remake]]></category>
		<category><![CDATA[sequel]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://alt.jrtshow.com/?p=239</guid>
		<description><![CDATA[My summer break continues, allowing me to take a gander at yet another cherished franchise and review the <strong>Wii</strong> remake of the <a href="http://www.ciao.co.uk/Prince_of_Persia_Rival_Swords_Wii__Review_5661631">final installment of the <em>Sands of Time</em> trilogy of <em>Prince of Persia</em></a>.]]></description>
			<content:encoded><![CDATA[<p>My summer break continues, allowing me to take a gander at yet another cherished franchise and review the <strong>Wii</strong> remake of the <a href="http://www.ciao.co.uk/Prince_of_Persia_Rival_Swords_Wii__Review_5661631">final installment of the <em>Sands of Time</em> trilogy of <em>Prince of Persia</em></a>. Of course.</p>
<p><span id="more-239"></span>The original <em>Prince of Persia</em> is one of the first games I vividly remember playing, <em>way</em> back, in the years of the <strong>Amiga</strong>. The platforming action, the sword-fighting, the seminal tale of saving the princess in the last minute, these were all great elements, but it was the smooth animation that made it unforgettable. It really was something else.</p>
<p>Incredibly, the series went on to revolutionize platforming yet again, when most people had written it off, with <em>Sands of Time</em> and its &#8220;<em>Time Rewind</em>&#8221; feature. The latest, &#8220;next-gen&#8221;, <em>Prince of Persia</em> played it a bit safe but I have a feeling that the series will someday present us with more genre-defining features that will make us wonder how we ever played games without &#8216;em.</p>
<p><p style="text-align:center;">
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