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	<title>Johnny Reviews Tonight &#187; platformer</title>
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	<link>http://www.jrtshow.com</link>
	<description>TIme-travelled from the year 1985 to explain what it&#039;s all about</description>
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		<title>New Super Mario Bros. Wii</title>
		<link>http://www.jrtshow.com/review/new-super-mario-bros-wii/</link>
		<comments>http://www.jrtshow.com/review/new-super-mario-bros-wii/#comments</comments>
		<pubDate>Fri, 12 Feb 2010 17:02:44 +0000</pubDate>
		<dc:creator>Johnny</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[christina]]></category>
		<category><![CDATA[maria]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[miyamoto]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[sequel]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.jrtshow.com/?p=377</guid>
		<description><![CDATA[Johnny critiques one of the holiday season's heaviest hitters, <strong>Nintendo</strong>'s return to its oldest franchise, <em>New Super Mario Bros. Wii</em> for the <strong>Nintendo Wii</strong>! Featuring dragons, mushrooms and pillow-fights.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been a long time coming, but the video version is finally up: Join the <strong>JRT Show</strong> as I critique one of the holiday season&#8217;s heaviest hitters, <strong>Nintendo</strong>&#8216;s return to its oldest franchise, <em>New Super Mario Bros. Wii</em> for the <strong>Nintendo Wii</strong>! Featuring dragons, mushrooms and pillow-fights.</p>
<p style="text-align: center;"><embed src="http://blip.tv/play/g_MDgcWNDQI%2Em4v" type="application/x-shockwave-flash" width="640" height="390" allowscriptaccess="always" allowfullscreen="true"></embed></p>
<p><span id="more-377"></span>This episode has been at 95% since early <em>December</em>, so there exist a couple of dated comments, but <em>NSMB Wii</em> is still going strong in the charts; I figure the review can still be helpful. The sound should be clearer than usual, but there are a couple of instances near the end where it fluctuates out of its own volition. You&#8217;d think it&#8217;d be easy to fix, but it only appears at the final encode and not while editing, so I suspect metaphysical shenanigans. Probably one of those damn Boos.</p>
<p>Next review will be of a much fresher release and it will be up&#8230; <em>soon</em>!</p>
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		</item>
		<item>
		<title>Good Ol&#8217; Super Mario Bros.</title>
		<link>http://www.jrtshow.com/review/good-ol-super-mario-bros/</link>
		<comments>http://www.jrtshow.com/review/good-ol-super-mario-bros/#comments</comments>
		<pubDate>Wed, 09 Dec 2009 22:27:58 +0000</pubDate>
		<dc:creator>Johnny</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[Text]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[miyamoto]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[sequel]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://alt.jrtshow.com/?p=175</guid>
		<description><![CDATA[One of the hottest titles this holiday season and the biggest <strong>Shigeru Miyamoto</strong> release in a long while, I take a look at <strong>Nintendo</strong>'s <a href="http://www.ciao.co.uk/New_Super_Mario_Bros_Wii__Review_5883492"><em>New Super Mario Bros. Wii</em></a> for the <strong>Nintendo Wii</strong>.]]></description>
			<content:encoded><![CDATA[<p>One of the hottest titles this holiday season and the biggest <strong>Shigeru Miyamoto</strong> release in a long while, I take a look at <strong>Nintendo</strong>&#8216;s <a href="http://www.ciao.co.uk/New_Super_Mario_Bros_Wii__Review_5883492"><em>New Super Mario Bros. Wii</em></a> for the <strong>Nintendo Wii</strong>.</p>
<p><span id="more-175"></span>As the seminal (PC) gaming connoisseurs over at <a href="http://www.rockpapershotgun.com/">RPS</a> might put it, my analysis starts a bit like:</p>
<div class="announcement">
<p>You might easily regard the story of <strong>New Super Mario Brothers Wii</strong> as the biggest cliché of all time. It is, after all, about rescuing princesses from a dragons&#8217; fortresses and it&#8217;s been pretty much the same for every <em>Super Mario</em> platformer in existence&#8230; but I choose to see it a bit differently.</p>
<p>I find the <em>true story</em> behind every <em>Super Mario</em> platformer is one of <strong>surreality</strong> &amp; <strong>escapism</strong>. It&#8217;s about being transported into a completely nonsensical world, one filled with mushrooms that change your height, leaves that make you fly, caterpillars with short-tempers and clouds with eyes, that still somehow manages to follow some semblance of rules. So, instead of being completely bewildered when asked to scratch a giant Queen Bee&#8217;s back to pluck &#8220;star bits&#8221; that actually look like jelly sweets, you do the deed ever so casually; it makes sense <em>in context</em>.</p>
</div>
<p>It&#8217;s hard to believe it&#8217;s been more than three years since <a href="http://www.jrtshow.com/content/sparkling-new-super-mario-bros">my review of the DS version</a>. I think that my writing style has changed a bit, but I have an innate aversion to looking at my older pieces for too long, so I can&#8217;t say for sure.</p>
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		<title>Assassin&#8217;s Creed II</title>
		<link>http://www.jrtshow.com/review/assassins-creed-ii/</link>
		<comments>http://www.jrtshow.com/review/assassins-creed-ii/#comments</comments>
		<pubDate>Wed, 02 Dec 2009 07:37:14 +0000</pubDate>
		<dc:creator>Johnny</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[ac]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[multiplatform]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sequel]]></category>
		<category><![CDATA[stealth]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[x360]]></category>

		<guid isPermaLink="false">http://alt.jrtshow.com/?p=14</guid>
		<description><![CDATA[<strong>Season One</strong> of <strong>JRT</strong> springs to life, as we revisit the timeless free-running lifestyle of vigilantes through a thorough review of <em>Assassin's Creed II</em>. Featuring vengeance, flashbacks and atrocious accents.]]></description>
			<content:encoded><![CDATA[<p><strong>Season One</strong> of <strong>JRT</strong> springs to life, as we revisit the timeless free-running lifestyle of vigilantes through a thorough review of <em>Assassin&#8217;s Creed II</em>. Featuring vengeance, flashbacks and atrocious accents.</p>
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<p><span id="more-14"></span>Most of my reviews will probably be considerably shorter, but I like to be as informative as possible and keep even the casual gamer in the loop. For a high-profile sequel such as <em>Assassin&#8217;s Creed II</em>, that means quickly going over the original, the special editions and the downloadable content, so the run-time piles up.</p>
<p>Still, <em>some</em> bits <em>are</em> edited out, believe it or not. For example, I really wanted to debate whether &#8220;<strong>Assassins</strong>&#8221; is an accurate name for our hero&#8217;s group. They are <em>vigilantes</em>, sure, they take the law into their own hands, but assassins?</p>
<p>When I think of an assassin, pop culture makes me picture someone you&#8217;d <strong>hire</strong> to <strong>sneakily</strong> &amp; <strong>efficiently</strong> terminate an enemy.</p>
<p>In <em>Assassin&#8217;s Creed</em> the self-proclaimed Assassins usually kill out of their own volition, to protect their beliefs, and they go about it using the most extravagant methods possible. There is no poisoned food or drinks, there are no &#8220;accidents&#8221; or staged suicides.</p>
<p>You might argue that you can play it very sneaky if you want, but the gameplay clearly regards complete stealth as a secondary matter. Besides, even in the short movie, <a title="Assassin's Creed: Lineage" href="http://www.youtube.com/watch?v=-AABWbCLhdk"><em>Assassin&#8217;s Creed: Lineage</em></a>, Giovanni reveals himself early in order to have time to make his little speech first. The bad guys of the <em>AC</em> universe actually prove much more assassin-like in their ways.</p>
<p>Now, I&#8217;m fine with fiction breaking stereotypes, but I&#8217;d like some acknowledgment that the writers do realize that if an average person met an assassin, they wouldn&#8217;t curiously look at their ring finger and assume they&#8217;re looking for Templars to kill.</p>
<p>That would be like having something as strikingly unconventional as vampires that sparkle in the sunlight or werewolves that are unaffected by the moon, yet every supposedly normal person in your universe acts all nonchalant about it. That would drive me <em>crazy</em>.</p>
<p><p style="text-align:center;">
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		<title>Should you be Heeding the Creed too?</title>
		<link>http://www.jrtshow.com/review/should-you-be-heeding-the-creed-too/</link>
		<comments>http://www.jrtshow.com/review/should-you-be-heeding-the-creed-too/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 19:15:27 +0000</pubDate>
		<dc:creator>Johnny</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[Text]]></category>
		<category><![CDATA[ac]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[multiplatform]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sequel]]></category>
		<category><![CDATA[stealth]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[x360]]></category>

		<guid isPermaLink="false">http://alt.jrtshow.com/?p=22</guid>
		<description><![CDATA[Break-time is over and we enthusiastically return to reviews of considerable proportions, only fit for <a title="Ciao!" href="http://www.ciao.co.uk/">Ciao!</a>, with my take on <a title="Assassin's Creed II" href="http://www.ciao.co.uk/Assassin_s_Creed_II_PS3__Review_5881409"><em>Assassin's Creed II</em></a>.]]></description>
			<content:encoded><![CDATA[<p>Break-time is over and we return to reviews of considerable proportions, only fit for <a title="Ciao!" href="http://www.ciao.co.uk/">Ciao!</a>, with my take on <a title="Assassin's Creed II" href="http://www.ciao.co.uk/Assassin_s_Creed_II_PS3__Review_5881409"><em>Assassin&#8217;s Creed II</em></a>. If three thousand words feel a bit too much for you, and I can&#8217;t possibly blame you, show a <em>little </em>more patience and wait for the video version, already in the editing room!</p>
<p><span id="more-22"></span>Even though <a title="I did like the original" href="http://www.jrtshow.com/review/heeding-the-creed/">I did like the original</a> and had high hopes for this one, <strong>Ubisoft </strong>still managed to surprise me positively with <a title="Assassin's Creed II" href="http://www.ciao.co.uk/Assassin_s_Creed_II_PS3__Review_5881409"><em>Assassin&#8217;s Creed II</em></a>. More insight when the video review goes live, hopefully by the end of the week!</p>
<p><p style="text-align:center;">
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		<item>
		<title>Heeding the Creed</title>
		<link>http://www.jrtshow.com/review/heeding-the-creed/</link>
		<comments>http://www.jrtshow.com/review/heeding-the-creed/#comments</comments>
		<pubDate>Fri, 11 Jan 2008 01:07:22 +0000</pubDate>
		<dc:creator>Johnny</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[Text]]></category>
		<category><![CDATA[ac]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[multiplatform]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[stealth]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[x360]]></category>

		<guid isPermaLink="false">http://alt.jrtshow.com/?p=200</guid>
		<description><![CDATA[Starting off the year with a game that kept a low profile at the time but went on to start a blockbuster series: <a title="Assassin's Creed" href="http://www.ciao.co.uk/Assassins_Creed_PS3__Review_5729531"><em>Assassin's Creed</em></a> for the <strong>X360</strong>, <strong>PS3</strong> and, later, the <strong>PC</strong>.]]></description>
			<content:encoded><![CDATA[<p>Starting off the year with a game that kept a low profile at the time but went on to start a blockbuster series: <a title="Assassin's Creed" href="http://www.ciao.co.uk/Assassins_Creed_PS3__Review_5729531"><em>Assassin&#8217;s Creed</em></a> for the <strong>X360</strong>, <strong>PS3</strong> and, later, the <strong>PC</strong>.</p>
<p><span id="more-200"></span></p>
<p>Assassin&#8217;s Creed was a very divisive game that you could love as easily as you could hate and it was apparent which way the experience would go for you within the first hour of gameplay. I belonged to the former group and <a title="quite liked it" href="http://www.ciao.co.uk/Assassins_Creed_PS3__Review_5729531">quite liked it</a>&#8230; even though I vividly remember the ending making me furious.</p>
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		<title>Two for &#8220;Uncharted&#8221;, hold the combat</title>
		<link>http://www.jrtshow.com/review/two-for-uncharted-hold-the-combat/</link>
		<comments>http://www.jrtshow.com/review/two-for-uncharted-hold-the-combat/#comments</comments>
		<pubDate>Thu, 27 Dec 2007 09:55:21 +0000</pubDate>
		<dc:creator>Johnny</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[Text]]></category>
		<category><![CDATA[naughty dog]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[uncharted]]></category>

		<guid isPermaLink="false">http://alt.jrtshow.com/?p=205</guid>
		<description><![CDATA[Between celebrating Christmas and getting my alchohol tolerance up for New Year's, I review the first <strong>PS3</strong> exclusive that isn't best used as a coaster, <a title=" Drake's Fortune" href="http://www.ciao.co.uk/opinion_images_view.php/OpinionId/5726276/Img/62175503"><em>Uncharted: Drake's Fortune</em></a>.]]></description>
			<content:encoded><![CDATA[<p>Between celebrating Christmas and getting my alchohol tolerance up for New Year&#8217;s, I review the first <strong>PS3</strong> exclusive that isn&#8217;t best used as a coaster, <a title=" Drake's Fortune" href="http://www.ciao.co.uk/opinion_images_view.php/OpinionId/5726276/Img/62175503"><em>Uncharted: Drake&#8217;s Fortune</em></a>.</p>
<p><span id="more-205"></span>On paper, <em>Uncharted</em> should easily be one of my all-time favourite games: from the setting and the premise to the protagonists and their motivations, it features most of the things I&#8217;d ask for but the execution just leaves me underwhelmed.</p>
<p><a title="It didn't quite cut it" href="http://www.ciao.co.uk/opinion_images_view.php/OpinionId/5726276/Img/62175503">It didn&#8217;t quite cut it</a>. Thankfully, <em>Naughty Dog</em> seem to be sticking to the same formula for the sequels, so I just might get the Carl Barks/Don Rosa McDuck-esque interactive adventure I&#8217;ve always been wishing for by Uncharted 3.</p>
<p><p style="text-align:center;">
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		<title>Super Galaxies of Fun</title>
		<link>http://www.jrtshow.com/review/super-galaxies-of-fun/</link>
		<comments>http://www.jrtshow.com/review/super-galaxies-of-fun/#comments</comments>
		<pubDate>Sat, 15 Dec 2007 19:37:45 +0000</pubDate>
		<dc:creator>Johnny</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[Text]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[miyamoto]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://alt.jrtshow.com/?p=212</guid>
		<description><![CDATA[Another blockbuster review I could only do at <a title="Ciao!" href="http://www.ciao.co.uk/">Ciao!</a> and I add further fuel to the "Nintendo Fanboy" fire, by reviewing, and loving, <a title="Super Mario Galaxy" href="http://www.ciao.co.uk/Super_Mario_Galaxy_Wii__Review_5724594"><em>Super Mario Galaxy</em></a> for the <strong>Nintendo Wii</strong>.]]></description>
			<content:encoded><![CDATA[<p>Another blockbuster review I could only do at <a title="Ciao!" href="http://www.ciao.co.uk/">Ciao!</a> and I add further fuel to the &#8220;Nintendo Fanboy&#8221; fire, by reviewing, and loving, <a title="Super Mario Galaxy" href="http://www.ciao.co.uk/Super_Mario_Galaxy_Wii__Review_5724594"><em>Super Mario Galaxy</em></a> for the <strong>Nintendo Wii</strong>.</p>
<p><span id="more-212"></span>The argument is that while I&#8217;m usually all about the story and the creativity, I&#8217;ve panned many games that lacked in those departments, I seem to be handing out free passes when it comes to Mario games. After all, you can&#8217;t get more clichéd than &#8220;Save the Princess&#8221; and the platforming mechanics have been the same since day one, right?</p>
<p>Well, the way I see it, the real story with <em>Mario</em> is the surreality that inescapably envelopes you as you are playing his games. Nintendo is careful not to break the formula, but they almost always surpass the absurdity of the previous instalment, be it with Bee and Boo suits, or with Mini &#8216;Shrooms, Brown Leaves and other power-ups with questionable illegal connotations. The result is absurdly fun games.</p>
<p>Of course, sometimes <strong>Nintendo</strong> does release a <em>Mario</em> game that feels played out, or relatively common and I have no qualms about panning it. But, even though most games from 2007 will be old hat by that time, I&#8217;ll certainly be playing <a title="Super Mario Galaxy" href="http://www.ciao.co.uk/Super_Mario_Galaxy_Wii__Review_5724594"><em>Super Mario Galaxy</em></a> with my nephew in a few years: it&#8217;s that good.</p>
<p><p style="text-align:center;">
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		<title>Can it Rival Two Thrones?</title>
		<link>http://www.jrtshow.com/review/can-it-rival-two-thrones/</link>
		<comments>http://www.jrtshow.com/review/can-it-rival-two-thrones/#comments</comments>
		<pubDate>Fri, 29 Jun 2007 13:52:16 +0000</pubDate>
		<dc:creator>Johnny</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[Text]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[pop]]></category>
		<category><![CDATA[prince]]></category>
		<category><![CDATA[remake]]></category>
		<category><![CDATA[sequel]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://alt.jrtshow.com/?p=239</guid>
		<description><![CDATA[My summer break continues, allowing me to take a gander at yet another cherished franchise and review the <strong>Wii</strong> remake of the <a href="http://www.ciao.co.uk/Prince_of_Persia_Rival_Swords_Wii__Review_5661631">final installment of the <em>Sands of Time</em> trilogy of <em>Prince of Persia</em></a>.]]></description>
			<content:encoded><![CDATA[<p>My summer break continues, allowing me to take a gander at yet another cherished franchise and review the <strong>Wii</strong> remake of the <a href="http://www.ciao.co.uk/Prince_of_Persia_Rival_Swords_Wii__Review_5661631">final installment of the <em>Sands of Time</em> trilogy of <em>Prince of Persia</em></a>. Of course.</p>
<p><span id="more-239"></span>The original <em>Prince of Persia</em> is one of the first games I vividly remember playing, <em>way</em> back, in the years of the <strong>Amiga</strong>. The platforming action, the sword-fighting, the seminal tale of saving the princess in the last minute, these were all great elements, but it was the smooth animation that made it unforgettable. It really was something else.</p>
<p>Incredibly, the series went on to revolutionize platforming yet again, when most people had written it off, with <em>Sands of Time</em> and its &#8220;<em>Time Rewind</em>&#8221; feature. The latest, &#8220;next-gen&#8221;, <em>Prince of Persia</em> played it a bit safe but I have a feeling that the series will someday present us with more genre-defining features that will make us wonder how we ever played games without &#8216;em.</p>
<p><p style="text-align:center;">
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<link rel="image_src" href="http://www.jrtshow.com/wp-content/gallery/prince-of-persia-rival-swords/thumbs/thumbs_rivalswords2.jpg" />
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		<title>Sparkling New Super Mario Bros.</title>
		<link>http://www.jrtshow.com/review/sparkling-new-super-mario-bros/</link>
		<comments>http://www.jrtshow.com/review/sparkling-new-super-mario-bros/#comments</comments>
		<pubDate>Thu, 05 Oct 2006 20:23:53 +0000</pubDate>
		<dc:creator>Johnny</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[Text]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[platformer]]></category>

		<guid isPermaLink="false">http://alt.jrtshow.com/?p=305</guid>
		<description><![CDATA[My glittering review of <a href="http://www.ciao.co.uk/New_Super_Mario_Bros_NDS__Review_5606764"><em>New Super Mario Bros.</em></a> for the <strong>Nintendo DS</strong>.]]></description>
			<content:encoded><![CDATA[<p>My glittering review of <a href="http://www.ciao.co.uk/New_Super_Mario_Bros_NDS__Review_5606764"><em>New Super Mario Bros.</em></a> for the <strong>Nintendo DS</strong>.</p>
<p><span id="more-305"></span>I really loved this one, I thought it covered the game well while still being an easy read. Also, with Mario being universally familiar, this was the article <a href="http://www.ciao.co.uk/New_Super_Mario_Bros_NDS__Review_5606764">I&#8217;d point friends &amp; family to</a>, when prompted about my writing.</p>
<p>This is the first <a href="http://www.ciao.co.uk/">Ciao!</a> review that has a title I&#8217;m delighted with. It&#8217;s a little known fact that I always think in puns and this is the first title that has a nice one.</p>
<p>A lot of people really loathe &#8216;em, &#8220;the lowest form of humour&#8221;, but making horrible puns is apparently in the job requirements for <a href="http://www.eurogamer.net/">Eurogamer</a>, so they can&#8217;t be that bad.</p>
<p><img class="aligncenter size-full wp-image-306" title="Mario is kinda trampling on Bowser's territory, isn't he?" src="http://www.jrtshow.com/wp-content/uploads/2009/12/nsmb.jpg" alt="New Super Mario Bros. DS box-art" width="400" height="300" /></p>
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