My summer break continues, allowing me to take a gander at yet another cherished franchise and review the Wii remake of the final installment of the Sands of Time trilogy of Prince of Persia. Of course.
The original Prince of Persia is one of the first games I vividly remember playing, way back, in the years of the Amiga. The platforming action, the sword-fighting, the seminal tale of saving the princess in the last minute, these were all great elements, but it was the smooth animation that made it unforgettable. It really was something else.
Incredibly, the series went on to revolutionize platforming yet again, when most people had written it off, with Sands of Time and its “Time Rewind” feature. The latest, “next-gen”, Prince of Persia played it a bit safe but I have a feeling that the series will someday present us with more genre-defining features that will make us wonder how we ever played games without ‘em.
